Tuesday, January 3, 2017

Vincent Cui
Game Title: Deadly Labyrinth      Genre: Maze Game
Tool you plan to use to create your game (choose one): Minecraft
Feel free to take a little time exploring these options in order to decide which tool you would like to use.
✘GameMaker Studio
✘Gamestar Mechanic
✘Disney Infinity
✘MIT App Inventor
Minecraft
✘Super Mario Maker
✘TableTop Board Game
✘Non-digital card game (CCG or deck builder)
✘Little Big Planet 3
✘Project Spark (Xbox One or PC)
✘Other_______________________________
Storyline – Storyline should include 2 - 3 paragraphs describing the background story to provide context.  Include information related to plot, conflict, and goal.
The King has a sick son named Bob CIX. He is diagnosed with a disease that is almost impossible to cure. The only way to cure him is with the golden apple. The world used to be abundant with them, but due to a huge wildfire that wiped out most of the trees and recent explosions and raids in the gold mines, there is only one golden apple left. It is hidden in a maze- The Labyrinth of New Mincrayzstan. There used to be railroads that lead right to it,  but the raids have turned it to ruins. The walls are made out of magical bushes, making them indestructible. They’re so sturdy, nothing can penetrate it. It is so heavily trapped, no one has survived in the maze for more than half an hour. The King’s son is about to pass away, so the King has asked you have to find that apple fast! You accept the challenge and soon take a portal to the nearest sufficient tower to the maze.
Characters- Include name and detailed description of characters.  Character description should give reader a good about who the character / enemy / boss / npc is, what their abilities are, what they look like, etc.
  • Playable Character(s): Your character can have any skin you want but if you would like to match the theme, you should go for a medieval theme skin. You do not start with any special abilities but in the 2nd level you will be given the chance of acquiring potions to assist you in the next stages. Also you will be given a horse in the 2nd stage.
  • Enemies:  Enemies are zombies or other mobs. They have succumbed to the disease that the king’s son has, and they are now a lifeless zombies.


  • Boss(es):  around 10 ghasts will be the bosses in the final stage and you will not be given any bows. (Only what you got before the final stage.)
  • NPCs – Villagers (Trading and being trapped civilians), Zombies, Zombie Villagers/Horses (Infected people and livestock), Ghasts, Skeletons, Endermen, baby zombies.
Levels (describe how each level is different from the last.  This should include the look and feel of each level (i.e. if a level takes place in the desert, describe the desert environment, etc.)  Also discuss how each level will increase in difficulty (i.e. Does the level have a boss, certain monsters, spikes, etc. )
  • Intro Screen options: You start in a tower where past soldiers have used for surveying the land. There are signs on the walls that tell you the story line of the story: The King has a sick son named Kyishanbouticatigorerwequandawipandabae XIV. He is diagnosed with a disease that is almost impossible to cure. The only way for him to able to be cured is with the golden apple. The world used to be abundant with them, but due to a huge arson by the resistance fighters of the enemies in the past that wiped out most of the trees and recent explosions and raids in the gold mines, there is only one golden apple left. It is hidden in a maze- The Labyrinth of New Mincrayzstan that was built thousands of years ago. There used to be railroad that lead right to it,  but the raids have turned it to ruins. His son is about to pass away, so the King has asked you have to find that apple fast!
  • Level 1: You first have to jump off the podium since there are suddenly zombie villagers attacking you and then parkour to the next tower to complete the level. Inside the 2nd tower are potions that were forgotten long ago.
  • Level 2: You go down the stairs of the tower and soon you acquire an abandoned horse. You use your supplies from the tower to tame the horse and proceed to a horse track. The zombie villagers then charge after you and you must complete the jumps or you will die. You then ride to a one by one hole and only you must jump in where you pass through chasms and then get a diamond minecart and go through an abandoned mine and reach the top.
  • Level 3: Soon you must go through a difficult maze and once you pass the traps such as disappearing floors and hidden doors, you will climb a ladder but there is no sides for you to lean on while you go up so if you turn too much to the right or left, you fall. Once you reach that, you take a minecart and go through a railroad that is still functional into a forest.
  • Level 4: In the forest, you will try to attempt to find and grab the golden apple in the dense forest and running away back to the magical railroad back to the castle while avoiding ghasts and zombies. Once you acquired the golden apple, you will be crowned hero of all New Mincrayzstan.
Objects: (items that you encounter in the game (i.e. powerups, weapons, coins, armor, etc.)
  • Buttons/switches to activate hidden doors that are part of the wall.
  • Item in the map that enable you to construct a sword and armor.
  • Food to not starve.
  • There will be some trading posts along the map so you could trade the villagers things to get supplies.
Scoring Mechanisms:  (Health, Score, Lives, time limits, etc.)- indicate which types of scoring mechanisms you plan to employ and explain each and if they occur only on certain levels, please indicate that as well.
  •  You only get one chance to do the whole game but there are rest-stops for food and regaining health with potions
  •  You will be given potions and extra supplies in every trading post (there's one for every stage) to assist you such as healing, speed, jumping, etc.
Winning / Losing Scenario:  Indicate what conditions should be met to win the game and what results in a loss or ‘game over’.  If your game allows for continued opportunity to restart at a checkpoint or on the current level, please indicate how that will work in your game.
  • You must acquire the golden apple in the forest and return back to the castle without dying. If you die during the game, you will have to start all over again in the beginning.
Controls: (What buttons do what? Move? Shoot? Special powers? Restart? )
  •  There will be the traditional WASD keys to move.
  •  To hit something, you left click.
  •  To shoot at something, you hold right click to aim and let go to fire.
Game Mechanics / Game Play- Please describe the general game mechanics y



ou intend to employ. Focus on how the game will be played - use this as brainstorming time to consider the general approach to gameplay. (For example, in a collectible card game, you may have cards that represent magic and need a certain number of magic to play a spell, etc.)
  • My game play would be “Catch up” where the game gets increasingly harder as the player progresses throughout the game. In the first level, all the player needs to do is do relatively easy parkour to another tower but on the last level, the player will have to defend themselves with only trees and the weapons they created to get the golden apple, while surrounded by ghasts trying to eliminate the player.
Special Considerations regarding automating your game - Use this area to describe how you plan to approach the development and how you plan to make things ‘work’ in your game. For example, if you are making a game in Minecraft, consider how you will create a starting point, how you will ensure that players don’t break blocks they aren’t supposed to, how you will spawn enemies, etc. etc. etc.

  • The starting point of my game would be the spawn point of the world. To ensure that no player cannot break blocks, I will op myself and use the command (not in education minecraft) spawn-protection=999999999 so the huge radius around the spawn (which would definitely cover the whole game map) would disable the breaking of blocks.

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